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Tuesday, September 30, 2008

6-10歲 思考期 遊戲動動腦6-10 years old thinking minds fixed period of the game

6-10歲 思考期 遊戲動動腦

 動物大風吹
 相撲大力士
【曾希文】6到10歲的孩子,開始冒出自己想法,漸漸會思考,懂得舉一反三,雲門舞集舞蹈教室老師呂秋燕表示,透過遊戲,可讓孩子表達對生活事物的看法,也有助於肌肉體能發展,增加平衡感、協調性控制,自然健康成長。

提問+提示

呂秋燕說,這個年紀的孩子,身心逐步發展當中,爸爸媽媽可以多問孩子,「你的想法是什麼?」、「這件事,你覺得感覺怎麼樣?」等,和孩子討論分享,或有時給予一點提示,幫助孩子充分表現自我。

孩子都玩愛遊戲,其實遊戲當中也有大道理,呂秋燕為6至10歲孩子設計的遊戲包括「彈力橡皮筋」、「相撲大力士」、「動物大風吹」,都是屬於比較活潑、運用力量、全身性的遊戲。

「我覺得6至10歲的孩子,最重要的就是培養體能」。呂秋燕說,因為健康和體力才是真正的本錢,建議爸媽每天為安排孩子有個跑跑跳跳的時間,例如多到戶外公園,時間至少1個小時。

運動+動腦

在「彈力橡皮筋」遊戲當中,繩子遊戲必須先準備橡皮筋,家長和孩子一起共編橡皮筋繩,也是增加彼此感情,分工合作,小朋友手部肌肉也獲得活動。玩「彈力橡皮筋」,需要全身協調性,尤其孩子必須目測繩子的高低和距離。

呂秋燕表示,目測距離的能力,和孩子大腦前庭的發展有關,有些孩子前庭刺激不足,可能會出現一直踩線,或不斷勾到繩子的情況,爸爸媽媽可從中觀察留意。

專注+耐心

平常還有一些和孩子玩距離遊戲的方法,例如讓孩子猜眼前一段距離要走幾步?是大步還是小步呢?如果改用手掌,大約是幾個?然後讓孩子親自去試,實地走走看,看自己猜的到底準不準,藉此練習對距離的認知。

其實玩遊戲,通常需要多種能力的應用和配合,玩遊戲的時候,孩子必須很專注,也是培養耐心。

(示範及動作設計:台灣雲門舞集舞蹈教室老師呂秋燕)

動物大風吹

動一動:大風吹,相信每個人都玩過,遊戲可選在家中客廳進行,爸爸媽媽和孩子選定位置坐好,大家輪流出題。

目的:大風吹是老少咸宜,很容易帶動氣氛的遊戲,適合全家人一起玩,透過題目和答案,增進彼此了解和趣味話題。

進階版:除了比誰能搶到位子,出題目的人還可以要求變化移動的方式。例如,「小白兔跳」、「大象走路」等,每個人就要以跳的、模仿大象的特徵,找到新的位子。也可變化速度,例如「很慢很慢的烏龜」,那最後一個到位子的人,才算贏喔!

彈力橡皮筋

動一動:利用簡單可取得的橡皮筋,爸爸媽媽先和孩子一起合作,編織一條長長的橡皮筋繩。完成之後,爸爸媽媽負責拉住繩子兩端,如果只有兩個人,搬一張椅子,固定一段,然後控制高度,從低處開始,讓孩子試著用單腳或雙腳,甚至任何方式跳過繩子。

目的:這個遊戲,可能會讓不少爸爸媽媽勾起童年記憶,但現代小孩,玩這種單純遊戲的機會反而不多。繩子可讓孩子練習準確目測距離,想辦法跳過繩子也是一大挑戰,增加身體協調性。

進階版:可邊跳邊念歌謠,如「小皮球香蕉油」、「城門城門雞蛋糕」,跳法配合歌謠節奏。

相撲大力士

動一動:看過電視上的日本相撲吧!兩個人為一組,爸爸或媽媽和孩子面對面,彼此相隔一大步,兩人手對手使力,誰先跌倒就輸囉!

目的:玩相撲可讓孩子練習力氣的運用,體會力道變化的巧妙之處,不一定用蠻力就能贏。想要出力,兩腳就得站穩。爸爸媽媽適度禮讓孩子,讓小朋友享受勝利的感覺。

進階版:也可利用童軍繩,一人拉一端,放在自己腰際。膝蓋微彎,互比腰力,誰先移動就輸啦!玩相撲的時候,也可以加入「表情」,讓對方笑場,也算戰術之一。

2008-09-24

6-10 years old thinking minds fixed period of the game

Large animals, the wind
Hercules sumo

Hickman has】 【6-10 year-olds start up their own ideas, gradually will be thinking, know how to judge the whole, the Cloud Gate Dance Theater, a dance studio teacher Lvqiu Yan said that through the game allows children to express their views on living things, but also contribute to the Physical muscle development, increased sense of balance, coordination and control of natural healthy growth.
+ Prompt questions

Lvqiu Yan said that the children of this age, physical and mental development step by step, parents can ask their children, "What are you thinking?" And "the matter, how do you feel that?" And so on, and discuss their children to share, or Sometimes a little to give tips to help children fully self-expression.

Children love to play the game, in fact, the game is also among the major principles, Lv Qiuyan for 6-10 year-old children, including the design of the game, "elastic rubber band", "Hercules Sumo," "Animal big wind", are relatively active, the use of force , The body of the game.

"I think 6-10 year-olds, the most important thing is physical training." Lvqiu Yan said that because of health and physical strength is the real capital, the proposed arrangements for the day, parents have their children skip along the time, for example, the number of outdoor parks, at least 1 hour.

+ Minds campaign

"Elastic rubber band" of the game, the game must be prepared to rope rubber band, parents and children together for a total of rubber band to justice, but also increase the feelings of each other, a division of labor, children have access to hand muscle activity. Play "elastic rubber band," the need to coordinate the body, in particular, children must be of high and low rope and visual distance.

Lvqiu Yan said that the visual distance capabilities, and the brain child of the vestibular development, and some children less than vestibular stimulation, there may be a step on the line has been, or continue to hook to the rope, parents can watch from observation.

+ Focus on patient

There are also common and children away from playing the game, for example, allow children to guess a few steps in front a long way to go? Is a big step or small step? If you use the palm of your hand, is about a few? And then let the children go to trial in person, on-site visit, to see themselves in the end the accurate guess, to take this away from the practice of cognition.

In fact, play games, usually require a variety of applications and the ability to meet, play games, the children must be very focused, but also cultivate patience.

(Model design and action: Taiwan Cloud Gate Dance Theater, a dance studio teacher Lvqiu Yan)

Large animals, the wind

Dong Yidong: the wind, I believe that everyone played the game optional living room at home, parents and children to sit in selected locations, and we take turns out the title.

Objective: the wind is the big family, it is easy to promote an atmosphere of the game for the whole family to play together through the subject and answers, enhance mutual understanding and interesting topic.

Advanced version: In addition to the more than who can grab a seat, a topic also can request changes in the movement. For example, the "little rabbit hop" and "elephant walk" and so on, everyone should jump to, and imitate the characteristics of an elephant, to find a new place. Can also change the speed, such as "slow is slow tortoise", and that the last-place, winning only Oh!

Elastic rubber band

Dong Yidong: simple rubber band can be achieved, parents and children to work together, weaving a long rope rubber band. After the completion of the parents is responsible for pulling both ends of the rope, if only two people to move a chair, for a fixed, and then a high degree of control from the start low and let the children try to use one leg or legs, and even jump in any way Over the rope.

Objective: This game may make a lot of parents brought back childhood memories, but the modern child, play this simple game but not many opportunities. Rope allows children to practice accurate visual distance, find a way to skip rope is a great challenge to increase physical coordination.

Advanced version: Edge edges to study dance songs such as "small ball banana oil" and "Shing Mun chicken pie," Law hop songs with rhythm.

Hercules sumo

Dong Yidong: seen on television in Japan Sumo it! A group of two people, father or mother and child face-to-face, a big gap between the two hands so that the opponent, who fell on to lose Hello!

Objective: To allow children to play sumo practice the use of energy, experience changes in the strength of the trick may not be able to use brute force to win. 'd Like to contribute, both feet must stand firm. Parents appropriate comity children to enable children to enjoy the feeling of victory.

Advanced version: Scout may also make use of ropes, pull one end, on his waist. Microbend knee each other than Yao Li, who move on to lose it! Sumo play, can join the "expression" and the other side smiling field, but also one of the tactical balance.

2008-09-24

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